Skip to main content

IN_BUTTONS

Definitions

#define IN_ATTACK (1 << 0)
#define IN_JUMP (1 << 1)
#define IN_DUCK (1 << 2)
#define IN_FORWARD (1 << 3)
#define IN_BACK (1 << 4)
#define IN_USE (1 << 5)
// UNKNOWN (1 << 6)
#define IN_TURNLEFT (1 << 7)
#define IN_TURNRIGHT (1 << 8)
#define IN_MOVELEFT (1 << 9)
#define IN_MOVERIGHT (1 << 10)
#define IN_ATTACK2 (1 << 11)
// UNKNOWN (1 << 12)
#define IN_RELOAD (1 << 13)
// UNKNOWN (1 << 14-15)
#define IN_SPEED (1 << 16)
#define IN_JOYAUTOSPRINT (1 << 17)
// UNKNOWN (1 << 18-31)
#define IN_USEORRELOAD (1 << 32)
#define IN_SCORE (1 << 33)
#define IN_ZOOM (1 << 34)
#define IN_JUMP_THROW_RELEASE (1 << 35)