Entity List
All classes derived from CBaseEntity, dumped with with CS2ServerGUI.
List of all entities
| Classname | Designer name |
|---|---|
| CBaseFire | _dummyBaseFireClass |
| CFireSmoke | _firesmoke |
| CAI_ChangeHintGroup | ai_changehintgroup |
| CNavLinkAreaEntity | ai_nav_link_area |
| CAISound | ai_sound |
| CAmbientGeneric | ambient_generic |
| CBaseAnimGraph | baseanimgraph |
| CBaseFlex | funCBaseFlex |
| CBaseFlex | baseflex |
| CBaseModelEntity | basemodelentity |
| CBeam | beam |
| CBreachChargeProjectile | breachcharge_projectile |
| CBumpMineProjectile | bumpmine_projectile |
| CChicken | chicken |
| CCitadelSoundOpvarSetOBB | citadel_snd_opvar_set_obb |
| CColorCorrection | color_correction |
| CColorCorrectionVolume | color_correction_volume |
| CCommentaryAuto | commentary_auto |
| CCSGameRulesProxy | cs_gamerules |
| CCSMinimapBoundary | cs_minimap_boundary |
| CCSPlayerController | cs_player_controller |
| CCSPlayerResource | cs_player_manager |
| CCSTeam | cs_team_manager |
| CCSGOViewModel | csgo_viewmodel |
| CDecoyProjectile | decoy_projectile |
| CEntityBlocker | entity_blocker |
| CEntityFlame | entityflame |
| CEnvBeam | env_beam |
| CEnvBeverage | env_beverage |
| CBlood | env_blood |
| CBubbling | env_bubbles |
| CEnvCombinedLightProbeVolume | env_combined_light_probe_volume |
| CCredits | env_credits |
| CCSPlace | env_cs_place |
| CEnvCubemap | env_cubemap |
| CEnvCubemapBox | env_cubemap_box |
| CEnvCubemapFog | env_cubemap_fog |
| CDebugHistory | env_debughistory |
| CEnvDecal | env_decal |
| CEnvDetailController | env_detail_controller |
| CEntityDissolve | env_entity_dissolver |
| CEnvEntityIgniter | env_entity_igniter |
| CEnvEntityMaker | env_entity_maker |
| CEnvExplosion | env_explosion |
| CEnvFade | env_fade |
| CFire | env_fire |
| CEnvFireSensor | env_firesensor |
| CEnvFireSource | env_firesource |
| CFogController | env_fog_controller |
| CEnvFunnel | env_funnel |
| CEnvGlobal | env_global |
| CGradientFog | env_gradient_fog |
| CEnvHudHint | env_hudhint |
| CEnvInstructorHint | env_instructor_hint |
| CEnvInstructorVRHint | env_instructor_vr_hint |
| CEnvLaser | env_laser |
| CEnvLightProbeVolume | env_light_probe_volume |
| CLightGlow | env_lightglow |
| CMessage | env_message |
| CEnvMicrophone | env_microphone |
| CEnvMuzzleFlash | env_muzzleflash |
| CEnvParticleGlow | env_particle_glow |
| CPhysExplosion | env_physexplosion |
| CPhysImpact | env_physimpact |
| CPhysicsWire | env_physwire |
| CPlayerVisibility | env_player_visibility |
| CEnvProjectedTexture | env_projectedtexture |
| CEnvScreenOverlay | env_screenoverlay |
| CEnvShake | env_shake |
| CEnvSky | env_sky |
| CEnvSoundscape | env_soundscape |
| CEnvSoundscape | snd_soundscape |
| CEnvSoundscapeProxy | snd_soundscape_proxy |
| CEnvSoundscapeProxy | env_soundscape_proxy |
| CEnvSoundscapeTriggerable | snd_soundscape_triggerable |
| CEnvSoundscapeTriggerable | env_soundscape_triggerable |
| CEnvSpark | env_spark |
| CEnvSplash | env_splash |
| CSprite | env_glow |
| CSprite | env_sprite |
| CCSSprite | env_sprite_clientside |
| CSpriteOriented | env_sprite_oriented |
| CSun | env_sun |
| CEnvTilt | env_tilt |
| CTonemapController2 | env_tonemap_controller |
| CTonemapController2 | env_tonemap_controller2 |
| CEnvTracer | env_tracer |
| CEnvViewPunch | env_viewpunch |
| CEnvVolumetricFogController | env_volumetric_fog_controller |
| CEnvVolumetricFogVolume | env_volumetric_fog_volume |
| CEnvWind | env_wind |
| CFilterAttributeInt | filter_activator_attribute_int |
| CFilterClass | filter_activator_class |
| CFilterContext | filter_activator_context |
| CFilterMassGreater | filter_activator_mass_greater |
| CFilterModel | filter_activator_model |
| CFilterName | filter_activator_name |
| FilterTeam | filter_activator_team |
| CBaseFilter | filter_base |
| FilterDamageType | filter_damage_type |
| CFilterEnemy | filter_enemy |
| FilterHealth | filter_health |
| CFilterLOS | filter_los |
| CFilterMultiple | filter_multi |
| CFilterProximity | filter_proximity |
| CFish | fish |
| CFlashbangProjectile | flashbang_projectile |
| CFogVolume | fog_volume |
| CBombTarget | func_bomb_target |
| CBreakable | func_breakable |
| CFuncBrush | func_brush |
| CBaseButton | func_button |
| CBuyZone | func_buyzone |
| CFuncInteractionLayerClip | func_clip_interaction_layer |
| CFuncVPhysicsClip | func_clip_vphysics |
| CFuncConveyor | func_conveyor |
| CBaseDoor | func_door |
| CRotDoor | func_door_rotating |
| CFuncElectrifiedVolume | func_electrified_volume |
| CFishPool | func_fish_pool |
| CFootstepControl | func_footstep_control |
| CGunTarget | func_guntarget |
| CHostageRescueZone | func_hostage_rescue |
| CFuncIllusionary | func_illusionary |
| CFuncLadder | func_ladder |
| CFuncLadder | func_useableladder |
| CFuncMonitor | func_monitor |
| CFuncMoveLinear | momentary_door |
| CFuncMoveLinear | func_movelinear |
| CFuncMover | func_mover |
| CFuncNavObstruction | func_nav_avoidance_obstacle |
| CFuncNavBlocker | func_nav_blocker |
| CMarkupVolumeTagged_Nav | func_nav_markup |
| CMarkupVolumeTagged_NavGame | func_nav_markup_game |
| CPhysBox | func_physbox |
| CPhysicalButton | func_physical_button |
| CFuncPlat | func_plat |
| CFuncPlatRot | func_platrot |
| CPrecipitation | func_precipitation |
| CPrecipitationBlocker | func_precipitation_blocker |
| CFuncPropRespawnZone | func_proprrespawnzone |
| CPushable | func_pushable |
| CRotButton | func_rot_button |
| CFuncRotating | func_rotating |
| CFuncShatterglass | func_shatterglass |
| CFuncTankTrain | func_tanktrain |
| CFuncTimescale | func_timescale |
| CFuncTrackAuto | func_trackautochange |
| CFuncTrackChange | func_trackchange |
| CFuncTrackTrain | func_tracktrain |
| CFuncTrain | func_train |
| CFuncTrainControls | func_traincontrols |
| CFuncVehicleClip | func_vehicleclip |
| CFuncWall | func_wall |
| CFuncWallToggle | func_wall_toggle |
| CFuncWater | func_water |
| CGameEnd | game_end |
| CGameGibManager | game_gib_manager |
| CGameMoney | game_money |
| CGamePlayerEquip | game_player_equip |
| CRagdollManager | game_ragdoll_manager |
| CGameText | game_text |
| CGamePlayerZone | game_zone_player |
| CBaseGrenade | grenade |
| CHandleDummy | handle_dummy |
| CHandleTest | handle_test |
| CHEGrenadeProjectile | hegrenade_projectile |
| CTextureBasedAnimatable | hl_vr_texture_based_animatable |
| CHostage | hostage_entity |
| CHostage | info_hostage_spawn |
| CInferno | inferno |
| CInfoInstructorHintBombTargetA | info_bomb_target_hint_A |
| CInfoInstructorHintBombTargetB | info_bomb_target_hint_B |
| CConstraintAnchor | info_constraint_anchor |
| CInfoData | info_data |
| CInfoDeathmatchSpawn | info_deathmatch_spawn |
| CInfoDynamicShadowHint | info_dynamic_shadow_hint |
| CInfoDynamicShadowHintBox | info_dynamic_shadow_hint_box |
| CInfoGameEventProxy | info_game_event_proxy |
| CInfoInstructorHintHostageRescueZone | info_hostage_rescue_zone_hint |
| CInfoLadderDismount | info_ladder_dismount |
| CInfoLandmark | info_landmark |
| CMapInfo | info_map_parameters |
| CNavSpaceInfo | info_nav_space |
| CNullEntity | info_null |
| CInfoOffscreenPanoramaTexture | info_offscreen_panorama_texture |
| CParticleSystem | info_particle_system |
| CInfoParticleTarget | info_particle_target |
| CInfoPlayerCounterterrorist | info_player_counterterrorist |
| CBaseDMStart | info_player_deathmatch |
| CPlayerPing | info_player_ping |
| CInfoPlayerStart | info_player_start |
| CInfoPlayerTerrorist | info_player_terrorist |
| CProjectedDecal | info_projecteddecal |
| CInfoSpawnGroupLandmark | info_spawngroup_landmark |
| CInfoSpawnGroupLoadUnload | info_spawngroup_load_unload |
| CInfoTarget | info_target |
| CInfoInstructorHintTarget | info_target_instructor_hint |
| CInfoTargetServerOnly | info_target_server_only |
| CInfoTeleportDestination | info_teleport_destination |
| CInfoVisibilityBox | info_visibility_box |
| CInfoWorldLayer | info_world_layer |
| CInstancedSceneEntity | instanced_scripted_scene |
| CItemAssaultSuit | item_assaultsuit |
| CItemDefuser | item_cutters |
| CItemDefuser | item_defuser |
| CItemGeneric | item_generic |
| CItemGenericTriggerHelper | item_generic_trigger_helper |
| CItemHeavyAssaultSuit | item_heavyassaultsuit |
| CItemKevlar | item_kevlar |
| CItemSoda | item_sodacan |
| CRopeKeyframe | move_rope |
| CRopeKeyframe | keyframe_rope |
| CPathKeyFrame | keyframe_track |
| CBarnLight | light_barn |
| CLightDirectionalEntity | light_directional |
| CDynamicLight | light_dynamic |
| CLightEnvironmentEntity | light_environment |
| CLightEntity | light_omni |
| COmniLight | light_omni2 |
| CLightOrthoEntity | light_ortho |
| CRectLight | light_rect |
| CLightSpotEntity | light_spot |
| CLogicAchievement | logic_achievement |
| CLogicActiveAutosave | logic_active_autosave |
| CLogicAuto | logic_auto |
| CLogicAutosave | logic_autosave |
| CLogicBranch | logic_branch |
| CLogicBranchList | logic_branch_listener |
| CLogicCase | logic_case |
| CLogicCollisionPair | logic_collision_pair |
| CLogicCompare | logic_compare |
| CLogicDistanceAutosave | logic_distance_autosave |
| CLogicDistanceCheck | logic_distance_check |
| CLogicEventListener | logic_eventlistener |
| CLogicGameEvent | logic_game_event |
| CLogicGameEventListener | logic_gameevent_listener |
| CLogicLineToEntity | logic_lineto |
| CLogicMeasureMovement | logic_measure_movement |
| CMultiLightProxy | logic_multilight_proxy |
| CLogicNavigation | logic_navigation |
| CLogicNPCCounterAABB | logic_npc_counter_aabb |
| CLogicNPCCounterOBB | logic_npc_counter_obb |
| CLogicNPCCounter | logic_npc_counter_radius |
| CLogicPlayerProxy | logic_playerproxy |
| CLogicProximity | logic_proximity |
| CLogicRelay | logic_relay |
| CSceneListManager | logic_scene_list_manager |
| CLogicScript | logic_script |
| CTimerEntity | logic_timer |
| CMapVetoPickController | mapvetopick_controller |
| CMarkupVolume | markup_volume |
| CSimpleMarkupVolumeTagged | markup_volume_tagged |
| CMarkupVolumeWithRef | markup_volume_with_ref |
| CMathColorBlend | math_colorblend |
| CMathCounter | math_counter |
| CMathRemap | math_remap |
| CMolotovProjectile | molotov_projectile |
| CMomentaryRotButton | momentary_rot_button |
| CBaseMoveBehavior | move_keyframed |
| CMultiSource | multisource |
| CCSObserverPawn | observer |
| CPathCorner | path_corner |
| CPathCornerCrash | path_corner_crash |
| CPathMover | path_mover |
| CMoverPathNode | path_node_mover |
| CPathParticleRope | path_particle_rope |
| CPathParticleRope | path_particle_rope_clientside |
| CPathSimple | path_simple |
| CPathTrack | path_track |
| CPhysBallSocket | phys_ballsocket |
| CPhysFixed | phys_constraint |
| CGenericConstraint | phys_genericconstraint |
| CPhysHinge | phys_hinge |
| CPhysHinge | phys_hinge_local |
| CKeepUpright | phys_keepupright |
| CPhysLength | phys_lengthconstraint |
| CPhysMagnet | phys_magnet |
| CPhysMotor | phys_motor |
| CPhysPulley | phys_pulleyconstraint |
| CRagdollConstraint | phys_ragdollconstraint |
| CRagdollMagnet | phys_ragdollmagnet |
| CPhysSlideConstraint | phys_slideconstraint |
| CSplineConstraint | phys_splineconstraint |
| CPhysicsSpring | phys_spring |
| CPhysThruster | phys_thruster |
| CPhysTorque | phys_torque |
| CPhysWheelConstraint | phys_wheelconstraint |
| CPhysicsEntitySolver | physics_entity_solver |
| CPlantedC4 | planted_c4 |
| CPlatTrigger | plat_trigger |
| CCSPlayerPawn | player |
| CBasePlayerController | player_controller |
| CRevertSaved | player_loadsaved |
| CPlayerSprayDecal | player_spray_decal |
| CPointAngleSensor | point_anglesensor |
| CPointAngularVelocitySensor | point_angularvelocitysensor |
| CPointBroadcastClientCommand | point_broadcastclientcommand |
| CPointCamera | point_camera |
| CPointCameraVFOV | point_camera_vertical_fov |
| CPointChildModifier | point_childmodifier |
| CPointClientCommand | point_clientcommand |
| CPointClientUIDialog | point_clientui_dialog |
| CPointClientUIWorldPanel | point_clientui_world_panel |
| CPointClientUIWorldTextPanel | point_clientui_world_text_panel |
| CPointCommentaryNode | point_commentary_node |
| CCommentaryViewPosition | point_commentary_viewpoint |
| CEnableMotionFixup | point_enable_motion_fixup |
| CPointEntityFinder | point_entity_finder |
| CPointGamestatsCounter | point_gamestats_counter |
| CPointGiveAmmo | point_give_ammo |
| CPointHurt | point_hurt |
| CInstructorEventEntity | point_instructor_event |
| CMessageEntity | point_message |
| CNavWalkable | point_nav_walkable |
| CPointPrefab | point_prefab |
| CPointProximitySensor | point_proximity_sensor |
| CPointPulse | point_pulse |
| CPointPush | point_push |
| CCSServerPointScriptEntity | point_script |
| CPointServerCommand | point_servercommand |
| CSoundEventEntity | point_soundevent |
| CSoundEventEntity | snd_event_point |
| CPointTeleport | point_teleport |
| CPointTemplate | point_template |
| CPointValueRemapper | point_value_remapper |
| CPointVelocitySensor | point_velocitysensor |
| CPointWorldText | point_worldtext |
| CPostProcessingVolume | post_processing_volume |
| CPredictedViewModel | predicted_viewmodel |
| CPropDoorRotatingBreakable | prop_door_rotating |
| CDynamicProp | dynamic_prop |
| CDynamicProp | prop_dynamic |
| CDynamicProp | prop_dynamic_override |
| CDynamicProp | cable_dynamic |
| COrnamentProp | prop_dynamic_ornament |
| CPhysicsProp | prop_physics |
| CPhysicsPropMultiplayer | prop_physics_multiplayer |
| CPhysicsPropOverride | prop_physics_override |
| CPhysicsPropRespawnable | prop_physics_respawnable |
| CRagdollProp | physics_prop_ragdoll |
| CRagdollProp | prop_ragdoll |
| CRagdollPropAttached | prop_ragdoll_attached |
| CEntityInstance | root |
| CScriptNavBlocker | script_nav_blocker |
| CScriptTriggerHurt | script_trigger_hurt |
| CScriptTriggerMultiple | script_trigger_multiple |
| CScriptTriggerOnce | script_trigger_once |
| CScriptTriggerPush | script_trigger_push |
| CScriptItem | scripted_item_drop |
| CSceneEntity | logic_choreographed_scene |
| CSceneEntity | scripted_scene |
| CScriptedSequence | scripted_sequence |
| CShatterGlassShardPhysics | shatterglass_shard |
| CSkyCamera | sky_camera |
| CSkyboxReference | skybox_reference |
| CSmokeGrenadeProjectile | smokegrenade_projectile |
| CSoundEventAABBEntity | snd_event_alignedbox |
| CSoundEventOBBEntity | snd_event_orientedbox |
| CSoundEventParameter | snd_event_param |
| CSoundEventPathCornerEntity | snd_event_path_corner |
| CSoundEventSphereEntity | snd_event_sphere |
| CSoundOpvarSetEntity | snd_opvar_set |
| CSoundOpvarSetAABBEntity | snd_opvar_set_aabb |
| CSoundOpvarSetAutoRoomEntity | snd_opvar_set_auto_room |
| CSoundOpvarSetOBBEntity | snd_opvar_set_obb |
| CSoundOpvarSetPathCornerEntity | snd_opvar_set_path_corner |
| CSoundOpvarSetPointEntity | snd_opvar_set_point |
| CSoundOpvarSetPointBase | snd_opvar_set_point_base |
| CSoundOpvarSetOBBWindEntity | snd_opvar_set_wind_obb |
| CSoundAreaEntityBase | snd_sound_area_base |
| CSoundAreaEntityOrientedBox | snd_sound_area_obb |
| CSoundAreaEntitySphere | snd_sound_area_sphere |
| CSoundStackSave | snd_stack_save |
| CSoundEnt | soundent |
| CShower | spark_shower |
| SpawnPoint | spawnpoint |
| CSpotlightEnd | spotlight_end |
| CTankTrainAI | tanktrain_ai |
| CTankTargetChange | tanktrain_aitarget |
| CCSGO_TeamIntroCounterTerroristPosition | team_intro_counterterrorist |
| CCSGO_TeamIntroTerroristPosition | team_intro_terrorist |
| CTeam | team_manager |
| CCSGO_TeamSelectCounterTerroristPosition | team_select_counterterrorist |
| CCSGO_TeamSelectTerroristPosition | team_select_terrorist |
| CTestEffect | test_effect |
| CBaseTrigger | trigger |
| CTriggerActiveWeaponDetect | trigger_active_weapon_detect |
| CTriggerSave | trigger_autosave |
| CTriggerBombReset | trigger_bomb_reset |
| CTriggerBrush | trigger_brush |
| CTriggerBuoyancy | trigger_buoyancy |
| CTriggerCallback | trigger_callback |
| CChangeLevel | trigger_changelevel |
| CTriggerDetectBulletFire | trigger_detect_bullet_fire |
| CTriggerDetectExplosion | trigger_detect_explosion |
| CTriggerFan | trigger_fan |
| CFogTrigger | trigger_fog |
| CTriggerGameEvent | trigger_game_event |
| CTriggerGravity | trigger_gravity |
| CTriggerHostageReset | trigger_hostage_reset |
| CTriggerHurt | trigger_hurt |
| CTriggerImpact | trigger_impact |
| CTriggerLerpObject | trigger_lerp_object |
| CTriggerLook | trigger_look |
| CTriggerMultiple | trigger_multiple |
| CTriggerOnce | trigger_once |
| CTriggerPhysics | trigger_physics |
| CTriggerProximity | trigger_proximity |
| CTriggerPush | trigger_push |
| CTriggerRemove | trigger_remove |
| CServerRagdollTrigger | trigger_serverragdoll |
| CTriggerSndSosOpvar | trigger_snd_sos_opvar |
| CTriggerSoundscape | trigger_soundscape |
| CTriggerTeleport | trigger_teleport |
| CTriggerToggleSave | trigger_togglesave |
| CTonemapTrigger | trigger_tonemap |
| CTriggerVolume | trigger_transition |
| CTriggerTripWire | trigger_tripwire |
| CTripWireFireProjectile | tripwirefire_projectile |
| CBaseViewModel | viewmodel |
| CVoteController | vote_controller |
| CWaterBullet | waterbullet |
| CAK47 | weapon_ak47 |
| CWeaponAug | weapon_aug |
| CWeaponAWP | weapon_awp |
| CBaseCSGrenade | weapon_basecsgrenade |
| CWeaponBizon | weapon_bizon |
| CBreachCharge | weapon_breachcharge |
| CBumpMine | weapon_bumpmine |
| CC4 | weapon_c4 |
| CCSWeaponBase | weapon_cs_base |
| CWeaponBaseItem | weapon_csbase |
| CWeaponCZ75a | weapon_cz75a |
| CDEagle | weapon_deagle |
| CDecoyGrenade | weapon_decoy |
| CWeaponElite | weapon_elite |
| CWeaponFamas | weapon_famas |
| CFists | weapon_fists |
| CWeaponFiveSeven | weapon_fiveseven |
| CFlashbang | weapon_flashbang |
| CWeaponG3SG1 | weapon_g3sg1 |
| CWeaponGalilAR | weapon_galilar |
| CWeaponGlock | weapon_glock |
| CItem_Healthshot | weapon_healthshot |
| CHEGrenade | weapon_hegrenade |
| CWeaponHKP2000 | weapon_hkp2000 |
| CIncendiaryGrenade | weapon_incgrenade |
| CKnife | weapon_knife |
| CWeaponM249 | weapon_m249 |
| CWeaponM4A1 | weapon_m4a1 |
| CWeaponM4A1Silencer | weapon_m4a1_silencer |
| CWeaponMAC10 | weapon_mac10 |
| CWeaponMag7 | weapon_mag7 |
| CMelee | weapon_melee |
| CMolotovGrenade | weapon_molotov |
| CWeaponMP5SD | weapon_mp5sd |
| CWeaponMP7 | weapon_mp7 |
| CWeaponMP9 | weapon_mp9 |
| CWeaponNegev | weapon_negev |
| CWeaponNOVA | weapon_nova |
| CWeaponP250 | weapon_p250 |
| CWeaponP90 | weapon_p90 |
| CWeaponRevolver | weapon_revolver |
| CWeaponSawedoff | weapon_sawedoff |
| CWeaponSCAR20 | weapon_scar20 |
| CWeaponSG556 | weapon_sg556 |
| CWeaponShield | weapon_shield |
| CSmokeGrenade | weapon_smokegrenade |
| CWeaponSSG08 | weapon_ssg08 |
| CTablet | weapon_tablet |
| CSensorGrenade | weapon_tagrenade |
| CWeaponTaser | weapon_taser |
| CWeaponTec9 | weapon_tec9 |
| CTripWireFire | weapon_tripwirefire |
| CWeaponUMP45 | weapon_ump45 |
| CWeaponUSPSilencer | weapon_usp_silencer |
| CWeaponXM1014 | weapon_xm1014 |
| CWeaponZoneRepulsor | weapon_zone_repulsor |
| CEconWearable | wearable_item |
| CCSGO_WingmanIntroCounterTerroristPosition | wingman_intro_counterterrorist |
| CCSGO_WingmanIntroTerroristPosition | wingman_intro_terrorist |
| CWorld | worldent |